11 month ago
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CONTEXT
You are developing a game and need to create a toolkit that enhances the development process using C++. This includes integrating with popular game engines like Unity and Unreal Engine.
OBJECTIVE
The goal is to provide a step-by-step framework for designing a toolkit that optimizes gameplay mechanics, performance, and resource management in both Unity and Unreal Engine.
FORMAT
The toolkit should be formatted as a series of modules, each addressing specific functionality within the game development cycle. Each module should include an overview, code examples, and best practices.
EXAMPLES
1. Module for Physics Engine Integration - Overview, necessary libraries, code snippets, and optimization tips. 2. Module for UI Creation - Overview of UI frameworks in both engines, implementation examples, and design principles.
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